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GPUart
1.01
Prototype of GPUart, an application-based limited preemptive GPU scheduler for embedded real-time systems
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Files | |
| file | GPUart_Abstraction.cpp |
| Implementation of the GPUart Abstraction layer. | |
| file | GPUart_Abstraction.h [code] |
| The interface to manage the GPUart Abstraction layer. | |
| file | GPUart_Service_IF.h [code] |
| This interface provides the service-orientated init-, call-, and query-interfaces, respectively for each kernel. | |
1.8.6