GPUart  1.01
Prototype of GPUart, an application-based limited preemptive GPU scheduler for embedded real-time systems
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
oCdevice_constant_memory_sTypedef for a struct which combines constant memory pointers and the size of the related memory buffer
oCdevice_global_memory_sTypedef for a struct which combines global memory pointers, their related host pointers, and the size of the memory buffer
oCjob_priority_list_sData type for the priority list (gpuS_JobList_s) which holds all active jobs (kernel instances)
oCjob_sData type for job (kernel instance), including the kernel ID and the jobs priority
\Cjob_stack_sData type for the priority stacks (gpuS_JobStackShared_s and gpuS_JobStack_s) which hold new jobs (kernel instances)