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GPUart
1.01
Prototype of GPUart, an application-based limited preemptive GPU scheduler for embedded real-time systems
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| Typedef for a struct which combines constant memory pointers and the size of the related memory buffer | |
| Typedef for a struct which combines global memory pointers, their related host pointers, and the size of the memory buffer | |
| Data type for the priority list (gpuS_JobList_s) which holds all active jobs (kernel instances) | |
| Data type for job (kernel instance), including the kernel ID and the jobs priority | |
| Data type for the priority stacks (gpuS_JobStackShared_s and gpuS_JobStack_s) which hold new jobs (kernel instances) |
1.8.6