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GPUart
1.01
Prototype of GPUart, an application-based limited preemptive GPU scheduler for embedded real-time systems
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#include "SW-C/Scheduler/SWC_Scheduler.h"#include "GPUart/GPUart.h"#include <iostream>#include <unistd.h>#include <sys/resource.h>#include <sched.h>
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| int | main (void) |
| int main | ( | void | ) |

1.8.6