GPUart  1.01
Prototype of GPUart, an application-based limited preemptive GPU scheduler for embedded real-time systems
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SWC_Sobel2.cpp File Reference
#include "SWC_Sobel2.h"
#include "../../GPUart_Abstraction/GPUart_Service_IF.h"
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Macros

#define C_SOB2_HEIGHT   (256)
 
#define C_SOB2_WIDTH   (1024)
 

Functions

void swc_Sobel2_init (void)
 
void swc_Sobel2_Task_periodic (void)
 

Variables

int sob2_matrix_in_s32_swc [C_SOB2_HEIGHT *C_SOB2_WIDTH]
 
int sob2_matrix_out_s32_swc [C_SOB2_HEIGHT *C_SOB2_WIDTH]
 

Macro Definition Documentation

#define C_SOB2_HEIGHT   (256)
#define C_SOB2_WIDTH   (1024)

Function Documentation

void swc_Sobel2_init ( void  )

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void swc_Sobel2_Task_periodic ( void  )

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Variable Documentation

int sob2_matrix_in_s32_swc[C_SOB2_HEIGHT *C_SOB2_WIDTH]
int sob2_matrix_out_s32_swc[C_SOB2_HEIGHT *C_SOB2_WIDTH]