GPUart  1.01
Prototype of GPUart, an application-based limited preemptive GPU scheduler for embedded real-time systems
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SWC_Sobel1.cpp File Reference
#include "SWC_Sobel1.h"
#include "../../GPUart_Abstraction/GPUart_Service_IF.h"
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Macros

#define C_SOB1_HEIGHT   (512)
 
#define C_SOB1_WIDTH   (256)
 

Functions

void swc_Sobel1_init (void)
 
void swc_Sobel1_Task_periodic (void)
 

Variables

int sob1_matrix_in_s32_swc [C_SOB1_HEIGHT *C_SOB1_WIDTH]
 
int sob1_matrix_out_s32_swc [C_SOB1_HEIGHT *C_SOB1_WIDTH]
 

Macro Definition Documentation

#define C_SOB1_HEIGHT   (512)
#define C_SOB1_WIDTH   (256)

Function Documentation

void swc_Sobel1_init ( void  )

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void swc_Sobel1_Task_periodic ( void  )

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Variable Documentation

int sob1_matrix_in_s32_swc[C_SOB1_HEIGHT *C_SOB1_WIDTH]
int sob1_matrix_out_s32_swc[C_SOB1_HEIGHT *C_SOB1_WIDTH]